Review: The Eyes of Ara

I just finished playing The Eyes of Ara and I’m pretty excited to share my opinion about it. It’s not everyday that I get to find a game that I really really really like. I grew up playing Adventure Puzzle games like Zork and Myst. While many games have surfaced over the years inspired by these classics, very little of them delivered well in my opinion. Almost every game now is developed in an adaptive first-person perspective that moves in real-time. Thanks to touch screens, they are slowly returning. In The Eyes of Ara, aside from the real-time horizontal/vertical camera perspective, the actual navigation is true classic point-and-click.


You begin the game in a boat being lead down a river that takes you to an abandoned castle. You find a letter in the boat which states the reason why you’re there. Many people have been troubled by this abandoned castle due to hearing a weird signal. This signal remains unidentifiable because not many people are keen on investigating the source especially with a lot of rumors going around town about the sanity of the original owner in addition to other supernatural stories. You’ve been hired to investigate the place and put to rest these rumors once and for all. Upon arrival; however, things take an interesting turn.

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