Nioh 2 | Review

So after my post-YatsuNoKami mini hiatus I did actually go back and finish Nioh 2. The battle system is that addicting, as for the story I couldn’t say the same. I was never really that invested in Nioh’s world for some reason. There’s plenty of lore but not enough to have kept me engaged the way Sekiro or souls-games have in the past.

I’ve solo-ed my way through to about 3/4 of it but by the end I discovered the co-op feature and used it plenty. I don’t usually enjoy co-ops but I found myself digging this one. The game’s flexibility in armor, weaponry and character enhancement made it really fun to meet up with other players to see how they utilized theirs. Each build comes across as very unique. Refashioning your character alone can take up so much time and the end result is satisfying.

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The level designs were also nice in my opinion along with great graphics and music. What I didn’t like; however, was how the missions were planned out. A lot of the side missions were just rehashing of the main. Revisit the area of the main mission, drop a boss (often a mini boss from the main mission), then rinse and repeat. Many times it played out like a colosseum fight mode where one fight sequence leads to a chain of seconds and thirds. It got to the point where they would throw at you 4 or 5 (and at one point more than 6) mini bosses back to back. I found that ridiculous, which is what prompted me to yield to the co-op feature. With Sekiro, for instance, the bosses were difficult in their own unique way. With this game; however, I felt the ‘intention’ of wanting Nioh 2 to be difficult far outweighs its own good. Not sure if this makes sense.

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I don’t think it’s always fair to compare Sekiro to Nioh though. There’s enough in this game to appreciate for sure. I can also see players spending months playing this game with the amount of content that it has. As for myself, I can say that I enjoyed it a lot. Watching the credit roll in the end actually gave me a bitter-sweet moment. I felt relieved to cross it off my list to focus on other games, especially when I wasn’t that invested in the story, but was surprise nonetheless to see how much the world of Nioh 2 grew on me.

My final score is 4/5 ★★★★

  • 4/5 for gameplay
  • 3/5 for design
  • 5/5 for battle system
  • 1/5 for plot
  • Game Platform (played on): PS4.
  • Game link
  • Game trailer

Related Post: Yatsu no Kami Battle | Link

Nioh 2: Yatsu no Kami Battle

I didn’t enjoy Nioh 1 and had no plans to play its sequel but being stranded at the beach house away from city microbes I decided to give it a go. Surprisingly it isn’t so bad. Its strongest asset is the battle system. Not a fan of the story. At this point I’m not really sure if I’m going to finish the game. I would like to think so, but souls-like games usually take me a while to finish considering how much work, patience and perseverance are required to keep going.

I hit a road bump a couple of days ago with Yatsu no Kami- one of Nioh 2’s horrendous bosses. Not a fan of the way he moves AT ALL! I mean I wasn’t a fan of Sekiro’s Genichiro either but I enjoyed the combat at least. Taking a break from Nioh 2 for a while.

Here’s the full battle. Giving myself a pat on the back.